# Roadmap and Key Features

## R**oadmap** <a href="#roadmap" id="roadmap"></a>

* 2025 Q1: Immortal Token($IMT) Generation Event  & Starlight ($IMT Swap) /  Introduce Arcane Stones & Greater Rift / New Weapon: Spear&#x20;
* 2025 Q2:  U-Grade Equipment (NFT) / Avatar & Wings (NFT) / Guild Boss Raid / Guild Wars (Seasonal)
* 2025 Q3: New World / Mercenaries (NFT) / New Magic Skill: Divine / Guild (TBA)
* 2025 Q4: World Arena / New Magic Skill: Darkness / Guild Championship / Guild Tokenization
* 2026: Sanctuary  / Multi-Chain Integration

The ultimate development goal of Immortal Rising 2 is to enable players to continuously expand their gaming experience while building a complete, new world through solidarity and competition with other players.

## Key Features

* The journey of Immortals to save the world from the Seven Demons.&#x20;
* Crafting a unique combat style by collecting artifacts and combining various skills.&#x20;
* A player-centric game society that evolves from guild wars to kingdoms.&#x20;
* Functional expansion of game assets and character/mercenary NFTs based on interoperability.&#x20;
* Boss Raid MOD linked with Verse 8, featuring stages and battles designed by users themselves.


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