Roadmap and Key Features

Disclaimer: This section will evolve depending on the project's stage.

Roadmap

  • 2025 Q1: Immortal Token($IMT) Generation Event & Starlight ($IMT Swap) / Introduce Arcane Stones & Greater Rift / New Weapon: Spear

  • 2025 Q2: U-Grade Equipment (NFT) / Avatar & Wings (NFT) / Guild Boss Raid / Guild Wars (Seasonal)

  • 2025 Q3: New World / Mercenaries (NFT) / New Magic Skill: Divine / Guild (TBA)

  • 2025 Q4: World Arena / New Magic Skill: Darkness / Guild Championship / Guild Tokenization

  • 2026: Sanctuary / Multi-Chain Integration

The ultimate development goal of Immortal Rising 2 is to enable players to continuously expand their gaming experience while building a complete, new world through solidarity and competition with other players.

Key Features

  • The journey of Immortals to save the world from the Seven Demons.

  • Crafting a unique combat style by collecting artifacts and combining various skills.

  • A player-centric game society that evolves from guild wars to kingdoms.

  • Functional expansion of game assets and character/mercenary NFTs based on interoperability.

  • Boss Raid MOD linked with Verse 8, featuring stages and battles designed by users themselves.

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